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Revision as of 14:06, 4 April 2015
Contents
Inleiding
Lesroosters bladiebla
Vakken voor periode 4 | #Hoorcolleges | #Werkcolleges | Max. stud. | #Practica | Max. stud. |
---|---|---|---|---|---|
Bioinformatica | 10 | 10 | 10 | 10 | 10 |
Collectieve Intelligentie | 10 | 10 | 10 | 10 | 10 |
Data Mining | 10 | 10 | 10 | 10 | 10 |
Autonomous Agents 2 | 10 | 10 | 10 | 10 | 10 |
Lineaire Algebra | 10 | 10 | 10 | 10 | 10 |
Architectuur en computerorganisatie | 10 | 10 | 10 | 10 | 10 |
Kansrekenen 2 | 10 | 10 | 10 | 10 | 10 |
Reflectie op de digitale cultuur | 10 | 10 | 10 | 10 | 10 |
Technology for games | 10 | 10 | 10 | 10 | 10 |
Machine Learning | 10 | 10 | 10 | 10 | 10 |
Interactie-ontwerp | 10 | 10 | 10 | 10 | 10 |
Webprogrammeren en databases | 10 | 10 | 10 | 10 | 10 |
Informatie- en organisatieontwerp | 10 | 10 | 10 | 10 | 10 |
Compilerbouw | 10 | 10 | 10 | 10 | 10 |
Algoritmen en complexiteit | 10 | 10 | 10 | 10 | 10 |
Software engineering | 10 | 10 | 10 | 10 | 10 |
Advanced Heuristics | 10 | 10 | 10 | 10 | 10 |
Moderne Databases | 10 | 10 | 10 | 10 | 10 |
Analysemethoden en -technieken | 10 | 10 | 10 | 10 | 10 |
Heuristieken 1 | 10 | 10 | 10 | 10 | 10 |
Databases 2 | 10 | 10 | 10 | 10 | 10 |
Heuristieken 2 | 10 | 10 | 10 | 10 | 10 |
Calculus 2 | 10 | 10 | 10 | 10 | 10 |
Project Genetic Algorithms | 10 | 10 | 10 | 10 | 10 |
Project Numerical Recipes | 10 | 10 | 10 | 10 | 10 |
Zoeken, sturen en bewegen | 10 | 10 | 10 | 10 | 10 |
Compilerbouw | 10 | 10 | 10 | 10 | 10 |
Netwerken en systeembeveiliging | 10 | 10 | 10 | 10 | 10 |
Programmeren in Java 2 | 10 | 10 | 10 | 10 | 10 |
Opdracht
Advanced
Links
Terug
Terug naar de Heuristieken hoofdpagina.