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| + | |10 | ||
| + | |10 | ||
| + | |- | ||
| + | |Algoritmen en complexiteit | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |- | ||
| + | |Software engineering | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |- | ||
| + | |Advanced Heuristics | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |- | ||
| + | |Moderne Databases | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |- | ||
| + | |Analysemethoden en -technieken | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |- | ||
| + | |Heuristieken 1 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |- | ||
| + | |Databases 2 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |- | ||
| + | |Heuristieken 2 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |- | ||
| + | |Calculus 2 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |- | ||
| + | |Project Genetic Algorithms | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |- | ||
| + | |Project Numerical Recipes | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |- | ||
| + | |Zoeken, sturen en bewegen | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |- | ||
| + | |Compilerbouw | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |- | ||
| + | |Netwerken en systeembeveiliging | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |10 | ||
| + | |- | ||
| + | |Programmeren in Java 2 | ||
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Revision as of 14:06, 4 April 2015
File:Underconstuction.jpg
Een versailles-patroon.
Contents
Inleiding
Lesroosters bladiebla
| Vakken voor periode 4 | #Hoorcolleges | #Werkcolleges | Max. stud. | #Practica | Max. stud. |
|---|---|---|---|---|---|
| Bioinformatica | 10 | 10 | 10 | 10 | 10 |
| Collectieve Intelligentie | 10 | 10 | 10 | 10 | 10 |
| Data Mining | 10 | 10 | 10 | 10 | 10 |
| Autonomous Agents 2 | 10 | 10 | 10 | 10 | 10 |
| Lineaire Algebra | 10 | 10 | 10 | 10 | 10 |
| Architectuur en computerorganisatie | 10 | 10 | 10 | 10 | 10 |
| Kansrekenen 2 | 10 | 10 | 10 | 10 | 10 |
| Reflectie op de digitale cultuur | 10 | 10 | 10 | 10 | 10 |
| Technology for games | 10 | 10 | 10 | 10 | 10 |
| Machine Learning | 10 | 10 | 10 | 10 | 10 |
| Interactie-ontwerp | 10 | 10 | 10 | 10 | 10 |
| Webprogrammeren en databases | 10 | 10 | 10 | 10 | 10 |
| Informatie- en organisatieontwerp | 10 | 10 | 10 | 10 | 10 |
| Compilerbouw | 10 | 10 | 10 | 10 | 10 |
| Algoritmen en complexiteit | 10 | 10 | 10 | 10 | 10 |
| Software engineering | 10 | 10 | 10 | 10 | 10 |
| Advanced Heuristics | 10 | 10 | 10 | 10 | 10 |
| Moderne Databases | 10 | 10 | 10 | 10 | 10 |
| Analysemethoden en -technieken | 10 | 10 | 10 | 10 | 10 |
| Heuristieken 1 | 10 | 10 | 10 | 10 | 10 |
| Databases 2 | 10 | 10 | 10 | 10 | 10 |
| Heuristieken 2 | 10 | 10 | 10 | 10 | 10 |
| Calculus 2 | 10 | 10 | 10 | 10 | 10 |
| Project Genetic Algorithms | 10 | 10 | 10 | 10 | 10 |
| Project Numerical Recipes | 10 | 10 | 10 | 10 | 10 |
| Zoeken, sturen en bewegen | 10 | 10 | 10 | 10 | 10 |
| Compilerbouw | 10 | 10 | 10 | 10 | 10 |
| Netwerken en systeembeveiliging | 10 | 10 | 10 | 10 | 10 |
| Programmeren in Java 2 | 10 | 10 | 10 | 10 | 10 |
Opdracht
Advanced
Links
Terug
Terug naar de Heuristieken hoofdpagina.